![]() ![]() Colonization (1994) - A turn-based strategy game themed on the early European colonization of the New World, starting in 1492 and lasting until the age of independence in 1850.The player can choose a famous expedition to play, and enter cities, search for treasures, duel with other pirates and navigate the high seas. Pirates! Gold (1993) - A game where the player takes the role of a pirate in the Caribbean.It has lived through several versions (see below) and sold over 6 million copies. Civilization (1991) - Meier's most successful game to date. ![]() With the release of Sid Meier's Railroads!, this series now has four installments. Railroad Tycoon (1990) - An economic simulation game that paints the early development of railroads in the United States and Europe, a time when competition between railroad companies was very fierce.Silent Service (1985) - A World War II submarine simulation game, and Meier's first foray out of flight sims.F-15 Strike Eagle (1985) - One of the first combat flight simulators.Spitfire Ace (1982) - Sid's first game, which he made while playing a major role in the game creation stage.Some of the more notable titles are listed below in chronological order. Games that have been developed by Meier span three decades. Sid Meier makes a cameo appearance at the end of " Thank You From Firaxis Games.".Sid Meier published his memoir in September 2020.There is a hidden faction named the Firaxians in Sid Meier's Alpha Centauri and the leader is Sid Meier, unlockable by opening a file with the faction editor.In 1998, MicroProse purchased Hartland Trefoil Ltd., eliminating any risk of copyright conflicts. Tresham also designed a board game called "Spanish Main" which could have been an inspiration for Pirates!, but there seems to be no written evidence for that. The earliest editions of Railroad Tycoon and Civilization contained acknowledgements of these inspirations: Railroad Tycoon was inspired by a rail building board game "1829" by Tresham (the start of the "18xx" series), and Civilization by a board game of the same name also by Tresham. Several of Sid Meier's most acclaimed games were inspired by board games designed by Francis Tresham of Hartland Trefoil Ltd.The gameplay tutorial in Civilization IV is presented by a character modelled after Sid Meier and voiced by the man himself.Sid Meier's likeness is used in Sid Meier's Civilization and Sid Meier's Civilization III for the game's Science Advisor.Sid Meier in the Civilization IV tutorial Meier currently lives in Hunt Valley, Maryland with his wife, Susan, and son, Ryan. However, I do love the idea of a dinosaur game and would like to revisit it when I have some time." In August 2005, Meier said "We've been nonstop busy making other games over the past several years, so the dinosaur game remains on the shelf. Despite trying various approaches, including turn-based and real-time gameplay, he said he found no way to make the concept fun enough. Meier worked with a team on a dinosaur themed game starting early 2000, but announced in an online development diary on 24 January 2001 that the game had been shelved. Currently Meier's role appears to be that of a creative director, simultaneously contributing to multiple projects. For instance, Brian Reynolds has been credited as the primary designer behind Sid Meier's Alpha Centauri and Sid Meier's Colonization, while Soren Johnson held that role in Sid Meier's Civilization IV. Sid Meier is not always the main designer on titles that carry his name. The first to receive that honor was Shigeru Miyamoto from Nintendo. In 1999, Meier became the second person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame. Today Firaxis makes strategy games, many of which are follow-ups to classic Meier titles, such as Civilization IV and Pirates!. Meier eventually left MicroProse and in 1996 founded Firaxis Games along with veteran gaming executive Jeff Briggs. At MicroProse, Meier developed the game series for which he is most widely recognized, Civilization. Sid Meier founded MicroProse together with Bill Stealey in 1982. Sid Meier at the 2010 Game Developers Conference
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